Stunts Overview

‘Monster Hunters’: Our 2022 Theme

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The premise for Hoadley Hide 2022: Monster Hunters, is that the Venturers are transported to a medieval village where the inhabitants are being attacked by hoards of ferocious monsters!

Venturers will begin on Friday morning by familiarising themselves with the forest area through participation in a rogaining activity. They will then be welcomed into the Hoadley Hide M.O.N.S.T.E.R Hunters Guild where they will earn their shields and cook a hearty meal in preparation for the coming days of hard work fighting and capturing the monsters!

Over the course of Saturday and Sunday, they will travel around the village, help the villagers rid their businesses and homes of monsters and hopefully restore peace to the village once more. 

On Sunday night they’ll celebrate their successes and party to their heart’s content at Monster Mash party and the enjoy a complimentary banquet meal.

Monday will see the final scores revealed and the winners of the Hide announced at the final parade!

Finally the Venturers shall bid farewell to M.O.N.S.T.E.R Hunters Guild and head home with many stories to tell of their monster hunting glory and with lots of new friends.

OAS Requirements

Each stunt will be based around some kind of initiative based or outdoor adventure skills activity; be it a first aid challenge, a navigation challenge, a rescue, night work, decoding or water incident, etc.

The stunt must be designed so as to occupy the entire team in a challenging activity for approximately 20 minutes, ideally with the capacity to cater for multiple teams at once. For each stunt site, we have given a suggestion of a suitable initiative challenge, taking into account what’s available at each site, and making sure there is a variety of stunt types.

We will release a list of stunt synopsises soon, your rover unit will be able to select which one they would like to run. Your nominated stunt leader will receive more detailed information about your chosen stunt in the lead up to the event.

Each Venturer Scout is required to participate fully in the planning and execution of each stunt activity.
In previous years, Hoadley Hide has provided venturers the opportunity to achieve their VA Initiative badge.

Initiative in Venturer Scout language is a self-starting power, an ability to get up and go without being told what to do. It requires resourcefulness, working out what the problem is, problem solving, implementing and reviewing.

An Initiative activity is designed to enable Venturer Scouts to develop, practice and test their initiative and should be a definite test of planning, organising, self-reliance and determination.

Ways to theme your Stunt & Making it more of an Experience

There are lots of ways to add character to your stunt and make it a real experience as part of the overall theme: play theme music over speakers, Create props, have costumes that tie in to the story; all these will assist with the story and theming of your stunt.

The end goal is for it to be an immersive experience for the Venturers – they should feel like they really travelled back in time to a Medieval village overrun by monsters! Don’t forget, Venturers will be voting each night for their “Best Stunt” which will be a large contributor to the overall Best Stunt awards, so make it as fun and entertaining as possible!

Must-Have Equipment for each stunt:

  • Garbage bin (We will provide bags)
  • Undercover place for Venturer Packs to be placed, such as a shelter and a tarp on the ground
  • Benches/chairs (for sitting)
  • Table (for sign-in, scoring, etc. – a small pop-up gazebo is ideal as well)
  • Clock or watch for telling time
  • Water-Filling Station, at least 20L (for Venturers to fill water bottles, HHMT can refill when required)
  • Esky to store packed lunch (HHMT will supply ice if forcasted temp is above 20°C)

The Hoadley Hide team will provide each stunt with:

  • Score sheet pads
  • Stunt stickers to place in each team’s “passport” when they complete the stunt
  • Garbage bags
  • A radio (to be signed out from HQ each morning and signed back in each night)
  • Packed lunch

Site Visits

We will be running two site visits at Mataranka Scout Camp in the lead up to the event, commencing at 11am and finishing at 2pm.

Dates: Saturday 19th February 2022, Saturday 19th March 2022

These site visits are a good opportunity for some members of your stunt team to see the site you will be using before setting up.

Stunt Sites & Story Summaries

Some details for stunts are still to be finalised, this page will be updated as more is confirmed. If you are interested in running a stunt. send an inquiry through and we will put you on the list, you will be the first to hear more information.

To select your stunt or to obtain more information on each of these stunts, including photos of the stunt sites, email hoadleyhide@scoutsvictoria.com.au

Stunt 1 – Bevan Trimble Rover Unit

Name:                         Vincent the Vampire @ The Castle
Stunt Type:               First Aid
Saturday Activity:  DRSABCD and Snake Bite
Sunday Activity:     Hypothermia and hyperthermia
Equipment:               Bandages, various clothing

 

Stunt 2 – 4th Knox Rover Unit

Name:                         Trevor the Troll @ The Bridge
Stunt Type:               Pioneering 
Saturday Activity:  Construct a Chariot
Sunday Activity:     Construct a Bridge
Equipment:               Ropes, spars

 

Stunt 3 – Wilf Kendall Rover Unit

Name:                          Sally the Siren @ The Island in a lake
Stunt Type:               Survival
Saturday Activity:  Survival Kit and Signalling for Help
Sunday Activity:     Water Purification
Equipment:               Survival kit/pictures of items, Water purification filtration things

Stunt 4 – Tarwin Junction Rover Unit

Name:                          Roger the Ghost & Harold the Zombie @ The Cemetery
Stunt Type:               Navigation
Saturday Activity:  Mapping Activity
Sunday Activity:     Compass work
Equipment:               Navigation Course marking things, pens and paper

 

Stunt 5 – Leichhardt Rover Unit/Heathmont/Hatfield

Name:                          Yoko the Yeti @ The Mountain Hut  
Stunt Type:               Cooking
Saturday Activity:  Chocolate Balls
Sunday Activity:     Icecream in a Bag
Equipment:               Ingredients, utensils, ziplock bags, oven mitts/teatowels

 

Stunt 6 – BRU Olaves

Name:                          Patricia the Witch @ The Tavern
Stunt Type:               Problem Solving
Saturday Activity:  Escape Room
Sunday Activity:     Puzzles
Equipment:

 

Stunt 7 – Delnigy Rover Unit

Name:                          Declan the Dragon @ The Mine Shaft/Lair
Stunt Type:               Teamwork
Saturday Activity:  Blindfolded rope course
Sunday Activity:     Maze /obstacle course
Equipment:              Ropes, Blindfolds, Billy Carts

Stunt 8 – Boss Hurst Rover Unit

Name:                          Gerald the Goblin @ The Bank            
Stunt Type:               Tracking
Saturday Activity:  Protecting the bank from being robbed 
Sunday Activity:     Tracking Money
Equipment:               Camoflague Gear, Coins

 

Stunt 9 – Ringwood Mafia

Name:                           Allen the Alien & Cal the Killer Klown @ The Farm     
Stunt Type:                Communication
Saturday Activity:  Communication over long distance
Sunday Activity:     Battleship
Equipment:

 

Stunt 10 – Bundaleer Rover Unit

Name:                         Shrenk the Ogre @ The Swamp         
Stunt Type:               Fun
Saturday Activity:  Create your own stunt
Sunday Activity:     

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For more info, or if you have any questions, please contact hoadleyhide@scoutsvictoria.com.au